The primary function of a client-server system is to create a division of labor between a centralized server and the individual computers that are running your software. This model has a number of ...
Some users complain that a process called Client Server Runtime is showing high GPU usage. The process is consuming 40-50% of the GPU making it really hard for them to run Graphics-intensive programs ...
An architecture in which the user's PC or mobile device (the client) is the requesting machine and the server is the supplying machine, both of which are connected via a local area network (LAN) or a ...
A development system used to create applications for a client/server environment. A comprehensive system generally includes a GUI builder for creating the user interface, a fourth-generation language ...
A socket is defined as the endpoint of a two-way communication between two processes running over a network. Inter-process communication can be achieved using sockets. After a connection between the ...
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