CHICO, Calif., Jan. 13, 2021 (GLOBE NEWSWIRE) -- Today, Theia Interactive announces that it has received an Epic MegaGrant for the research and development of its new collaborative VR tool, “BigRoom.” ...
Frostbite, the Electronic Arts-produced game engine behind popular titles such as the Mirror’s Edge series and the Battlefield series, is looking to expand into virtual reality. Johan Andersson, the ...
Virtual reality (VR) and augmented reality (AR) are game-changers for the enterprise, enabling real-time remote collaboration experiences that were simply not possible before. While these technologies ...
As the vague buzzword “metaverse” snowballs into reality, today Facebook unveiled an intriguing peek into its plans for a collaborative online future. Facebook released a free beta for Horizon ...
In this podcast, Shane Hastie, Lead Editor for Culture & Methods spoke to Jonathan Schneider and the development team from Moderne about their experiences using an immersive VR environment for ...
While VR focuses almost entirely on headsets and personal experiences, a new ‘crystal ball’ display could make it a lot more social. While using a virtual reality (VR) headset can be a social ...
There are a number of immersive storytelling innovations Sundance 2017 in a number of experiences including Dear Angelica, Zero Day VR, Miyubi, and Life of Us, but Mindshow VR’s collaborative ...
Planes is a multi-user VR experience that facilitates anonymous teamwork, exploration and paper puzzle-solving to help intertwine collaboration and learning. It came from a desire to fulfill a novel ...
A screenshot of the inspect tool in a The Wild model, alongside another user (Courtesy The Wild) Prospect’s power lies in that it’s an easy way to share and work on BIM-integrated files at human scale ...