While much of the emphasis involving game development these days seems to revolve around DirectX 12, the competing Vulkan API has been lurking in the shadows, ready to strike at a moment's notice. Up ...
If you've been playing Red Dead Redemption 2 on PC, you will have seen the option for either the Vulkan or DX12 API. In this ...
Valve was at SIGGRAPH this year, with Dan Ginsburg having some interesting things to say about the various APIs at their fingertips including DirectX 12 and Vulkan. In the video above (1:40:01 into ...
Chris Roberts teased DX12 support for Star Citizen a while ago now, but after the disappointing DX12 games so far - the developer has changed gears, announcing that it will only focus on using the ...
In a forum post over on the programming forums for Star Citizen, director of graphics engineering Ali Brown has announced that Star Citizen will now use Khronos' Vulkan API, rather than switching to ...
WorldsFactory interviewed the developers of Magicka 2 – Pieces Interactive this week. They asked the developers what they thought of DirectX version 12 from a development point of view. Turns out they ...
Red Dead Redemption 2 : DirectX 12 vs Vulkan l 1440p l System: Windows 10 Pro Intel i9 9900k 3.6GHz Asus rog Strix Z390-F ...
Cloud Imperium Games (CIG) was one of the early companies that announced DirectX 12 support, but the company has changed its mind on that API. Instead of using Microsoft's DX12, Star Citizen will use ...
DirectX 12 isn’t the only graphics API seeing delays, as the Vulkan Working Group recently announced that the open-standard successor to OpenGL won’t hit its end of the year release target. Vulkan, ...
Rainbow Six Siege replaces Vulkan API with DX12 in the upcoming season - Operation Twin Shells. This decision came out of the blue and took the player base by surprise, naturally facing immense ...
While Microsoft's DirectX 12 may have been the first low-level API to appear on PC (excepting AMD's proprietary Mantle API), its arch-rival Vulkan is potentially more interesting. Vulkan promises to ...
The Khronos Group makes OpenGL and Vulkan, two cross-platform graphics application programming interfaces (APIs) that seek to run on every platform that might be of interest to gamers. Vulkan just ...