Digital signal processors (DSPs) represent one of the fastest growing segments of the embedded world. Yet despite their ubiquity, DSPs present difficult challenges for programmers. In particular, ...
Floating-point arithmetic is a cornerstone of modern computational science, providing an efficient means to approximate real numbers within a finite precision framework. Its ubiquity across scientific ...
In this video from the HPC Advisory Council Australia Conference, John Gustafson from the National University of Singapore presents: Beating Floating Point at its own game – Posit Arithmetic. “Dr.
An unfortunate reality of trying to represent continuous real numbers in a fixed space (e.g. with a limited number of bits) is that this comes with an inevitable loss of both precision and accuracy.
Floating-point arithmetic is a cornerstone of numerical computation, enabling the approximate representation of real numbers in a format that balances range and precision. Its widespread applicability ...
Engineers targeting DSP to FPGAs have traditionally used fixed-point arithmetic, mainly because of the high cost associated with implementing floating-point arithmetic. That cost comes in the form of ...
Most of the algorithms implemented in FPGAs used to be fixed-point. Floating-point operations are useful for computations involving large dynamic range, but they require significantly more resources ...
John Gustafson from A*STAR will host a BoF on Posit arithmetic at SC17. Entitled, “Improving Numerical Computation with Practical Tools and Novel Computer Arithmetic,” this BOF will be co-hosted by ...
Today’s digital signal processing applications such as radar, echo cancellation, and image processing are demanding more dynamic range and computation accuracy. Floating-point arithmetic units offer ...
Most AI chips and hardware accelerators that power machine learning (ML) and deep learning (DL) applications include floating-point units (FPUs). Algorithms used in neural networks today are often ...
I am working on a viewshed* algorithm that does some floating point arithmetic. The algorithm sacrifices accuracy for speed and so only builds an approximate viewshed. The algorithm iteratively ...