Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the ...
This page is part of IGN's Valheim Wiki guide and details everything you need to know about enabling and using the Vulkan API in Valheim after its latest 0.146.8 update. What is the Vulkan API and Why ...
The new MoltenVK developer API aims to ease porting of games to Apple hardware, and its native support of Metal graphics, by by bringing the cross-platform Vulkan 3D graphics API to both iOS and macOS ...
Minecraft developer Mojang is switching the Java Edition's graphics API from OpenGL to Vulkan ahead of its Vibrant Visuals update.
Earlier this year, Nvidia announced that its GPUs would support the new Vulkan API, and now we have a glimpse of what to expect. In a video posted to Nvidia’s official YouTube page, the channel ...
After missing its planned release date last year, the Khronos Group has released version 1.0 of the Vulkan API specification, the next-generation version of OpenGL. Initially based on AMD’s ...
(PR) Today, the Khronos Group, an open consortium of industry-leading companies dedicated to creating advanced interoperability standards, has announced the release of Vulkan 1.4, the latest version ...
AMD’s Mantle 1.0 is indeed dead, but like a Jedi, it looks to have risen in the form of the Kronos Group’s new open standard, cross-platform Vulkan API (but without Obi Wan’s weird blue glow). As I ...
Vulkan is a new 3D graphics API from the makers of OpenGL. It’s an open standard that the developers at Khronos say will be more efficient than OpenGL, and it will also give developers more control ...
Khronos Group, the company behind the Vulkan application programming interface (API), announced today that it now supports ray tracing, the buzzword friendly feature Nvidia pushed and console makers ...
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