RIT game design and development student writes award-winning narrative analysis earning him a presenter spot at the renowned Game Developer’s Conference.
Event Type: Conference Audience Type: Developers, Indies, Recruitment, C-level, Marketing, Consumers, Students, Creatives, Investors, Publishers, Tool Providers, Technical Teams, Ad Companies, Media, ...
Snail Games’ participation at GDC 2026 reflects the Company’s continued commitment to strengthening relationships across the global development community and advancing its long-term strategic growth ...