Minecraft developer Mojang is switching the Java Edition's graphics API from OpenGL to Vulkan ahead of its Vibrant Visuals ...
Check out this article to learn all about Minecraft moving its graphics API from OpenGL to Vulkan and what is it in for the ...
During an interview with WorldsFactory, Pisces Interactive, the developer behind Magicka 2 talked about DirectX 12. The studio said that DX12 will have large improvements over DX11, but teased that ...
Google announced it is leveling up its multiplatform game offering in time for the Game Developers Conference next week, with graphics improvements leading the way. In a press call, Matthew McCullough ...
NVIDIA and the Khronos group had a developer day yesterday on the 19th where they talked about the proper application of Vulkan in games. During the talk, Neil Trevett, who is the president of Khronos ...
The Khronos Group has officially released version 1.1 of the Vulkan API, and the new release brings some key new features in the form of subgroup support in programming and support for multi-GPU ...
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