At Unity’s Unite event in Amsterdam the company is currently rolling out Unity 6 and outlining the capabilities of their Sentis and Muse AI-powered features alongside the introduction of Unity Cloud ...
Unity is walking back its new (and highly controversial) Runtime Fee policy. The company planned charge developers for each game download after meeting certain thresholds. This move was widely ...
Unity recently acquired ironSource in a highly dilutive all-stock transaction. Expenses are growing more rapidly than revenue. The current macro environment is unfavorable. After a dismal 2022, Unity ...
On September 12, Unity announced that beginning January 1, 2024, its pricing for developers would include a “Runtime Fee,” a new 20-cent charge to be levied every time a player installed a game after ...
Unity 6 was built, tested, and refined in partnership with – and for – the developers who use it. As the world’s leading platform for creating and growing games, Unity 6 is the most stable version of ...
If there's one thing the people behind Unity's acquisition of Applifierwould like you to know, it's the fact that the latter's video gameplay platform Everyplay will not become a Unity-branded service ...
To use some technical business parlance, Unity has had an absolutely shocking few years. After establishing itself as the near-de facto game engine for indie and mid-tier developers in the 2010s, it ...
Unity shares surged 26% after Apple on Monday said it's working with the game-development software maker as part of the release of its Apple Vision Pro headset. Unity is on track for its second ...
For years, the Unity Engine has earned goodwill from developers large and small for its royalty-free licensing structure, which meant developers incurred no extra costs based on how well a game sold.