Unity is preparing to roll out a new AI tool that can generate playable casual games from simple text prompts.
Launching your own modded server often turns into an endless battle for performance, where every extra plugin or script tries ...
Mappa continues to elevate Gege Akutami's megapopular manga with kinetic key animation and, more importantly, its painterly scripts.
Tokyo Scramble is a mess of a game, and it’s not even so bad that some part of it's good. I wasted about five hours on it.
Discover how open-world game development works, from the complete game design process for creating vast maps to building advanced NPC systems that bring worlds alive.
In an era of seemingly infinite AI-generated content, the true differentiator for an organization will be data ownership and ...
The true test of any creative tool isn’t its feature list—it’s what you can actually create with it. Specifications and capabilities sound impressive in theory, but real value emerges when you ...
DARKIRIS' AIGC brand AIDEPTUS has released its latest showcase in the field of AI generative content. The sample reel covers the creation of diverse character archetypes, ranging from realistic to ...
Learning Thai with AI tools can feel like having a patient practice partner in your pocket. This guide keeps it practical.
Content-wise, Season 2 of Battlefield 6 launches with a new battle pass to level up. The season's new maps, weapons, and additional vehicles are spread out across three separate phases: Extreme ...
Showrunner Ira Parker, director Owen Harris, and supervising sound editor Al Sirkett tell IndieWire about why breathing noises and vomit shots were essential to the Trial of the Seven.
A senior administrator at RPI's Center of Excellence in Digital Game Development played a key role in making the collaboration happen.