From Java and ActiveX to Flash, Houdini, and Direct3D, these 1996 releases shaped how we build apps, sites, and games today.
Mike has worked in the Joystiq Network since 2006, as lead blogger and senior editor on WoW.com and one of the founding editors on Massively.com. Currently, he is a contributing editor on Joystiq, and ...
Arrakis teaches the attitude of the console this year with Dune: Awakening ...
Derbic said that a console version of Hytale "requires a lot of work on backend systems to make this a reality," and as the developers "would like to focus on making a good game first," porting the ...
IIIF provides researchers rich metadata and media viewing options for comparison of works across cultural heritage collections. Visit the IIIF page to learn more. The Nintendo Entertainment System ...
Nintendo's hot streak continues with its massively popular Nintendo Switch consoles. The Nintendo Switch and Nintendo Switch Lite combined for 1.35 million units sold in the month of November, making ...
Microsoft tests a refreshed browser layout with unified navigation, richer animations, and a dedicated library view for cloud ...
Santa Monica Studio's God of War has produced many great games. Naturally, some of Kratos' bloody PlayStation adventures are ...
He transformed his Japanese photo booth business into a gaming industry giant that created Mortal Kombat, Sonic the Hedgehog ...